So the other day I heard about this new indie game site called itch.io. It's a really simple way for indie developers to distribute their games online. It allows developers to set up their own page for the game, personalized to their tastes (within limits of the editor) and set a payment amount. You can also set it up to be pay what you want, which I think is awesome. They only take 10% of the revenue and the payment gateway, currently either PayPal or Amazon, take their small cut as well.
This made me really want to work on the PC version of Hop Til You Drop. So I'm going through the code again to add some new features for the PC and hope to get it on the service within the next couple of weeks.
Some of the new features will include mouse support, online leaderboards, and power ups. The power ups are interesting because they are rewarded to the top 3% of players on the daily leaderboard, with the top 1% getting one of each powerup. In the game you can see how many users are currently connected, when there are multiple people playing the game you can use a powerup which will affect all other uses. One example is the invert controls powerup. When used it will invert the controls on all the other player's game. Currently there are two other powerups as well, which I will talk about later.
Anyway, I'm really excited about this and hope some people will download and play.